Lighting in video games
I was really impressed with this one!, again from The Evil Within 2, the first ever spiral I have ever seen in a game!
Just to go into this detail for something thats not even an important part of the game play is a credit to the programmers.

Lighting in video games

I was really impressed with this one!, again from The Evil Within 2, the first ever spiral I have ever seen in a game!
Just to go into this detail for something thats not even an important part of the game play is a credit to the programmers.

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Date added:03 Feb, 2018
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fluorescent   [03 Feb, 2018 at 12:54 AM]
I wonder how long it actually takes to draw details like that in games now? I wonder if it's actually not that long, as the software used to write the software will also be far more advanced!
AngryHorse   [03 Feb, 2018 at 10:07 AM]
Yeah thats the cleaver part, the software that actually enables you to do thing like this!, theres a company called `Speedtree`, they make software for game developers JUST for trees of all kinds!, nearly all trees in games now, come from Speedtree! Cool
FrontSideBus   [03 Feb, 2018 at 11:34 AM]
Cant say much for the sequel for the first one was a terrible game IMO Smile
HIDLamp   [03 Feb, 2018 at 12:40 PM]
I did see one game (can't remeber which) but there were some very good EOL Switch Start tubes in it
AngryHorse   [03 Feb, 2018 at 02:56 PM]
Alan Wake was a game OF light!, an interesting idea from its creator Sam Lake, your enemies, (the taken), were still human, but possessed in the form a `moving shadow`, you had to pour light on this shadow to get rid of it first, (with a torch, streetlight, flare, flashbang grenade, headlight), or any other form of light before you could kill the person! when possessed by the shadow the taken would try to kill you on sight!

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